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SUMMARY:Design x Technology Lecture: Elizabeth Wittacker
DESCRIPTION:Housing_Medium Please!\n\n\nElizabeth Whittaker is the Founding Principal of Boston based MERGE Architects\, a practice aimed at developing contemporary craft\, transforming type\, and addressing social ecologies across all program. For this talk Elizabeth will share how the work of her practice has evolved from small-scale material explorations to transforming Housing typologies in Boston\, Detroit\, and throughout the US. The presentation will explore contemporary interpretations of varying contexts\, as MERGE reimagines the vernacular of each unique site and region at the missing middle scale of Housing. \nThe need for more modest scale multi-family housing in particular offers immense opportunity for experimentation and the revitalization of many neighborhoods throughout the country. As the housing crisis in the US has reached a fever pitch\, we can no longer rely on Big Development to satisfy all of our collective housing needs and changing lifestyles. This lecture will discuss how MERGE is translating known residential building types in both form and material to address this demand for diversity through their research and built work on the flat\, maisonette\, duplex\, townhouse\, triple-decker\, and Chicago 6-flat. \n\n\n\n\nCEU: This lecture equals 1 professional architecture credit. This lecture is free and open to the public. As part of CoAD’s Design x Technology Lecture Series\, guests may watch online or on campus. Register for the location/viewing details.
URL:https://detroitartdao.com/event/design-x-technology-elizabeth-wittacker
LOCATION:Lawrence Technological University\, 21000 West 10 Mile Road\, Southfield\, MI\, 48075\, United States
CATEGORIES:Design
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SUMMARY:Design x Technology Lecture: Melissa Kagen
DESCRIPTION:Wandering Games\n\n\nJoin Lawrence Technological University’s College of Architecture and Design on Tuesday\, March 26th for a forward-thinking Design x Technology Lecture as we present Assistant Teaching Professor of Interactive Media & Game Development\, Worcester Polytechnic Institute\, Melissa Kagen. \nWandering in games can be a theme\, a formal mode\, an aesthetic metaphor\, or a player action. It can mean walking\, escaping\, traversing\, meandering\, or returning. In this talk\, I’ll introduce the concept of “wandering games” and explain the uses of wandering in a variety of game worlds. Using examples from several recent digital games\, I’ll discuss how ideologies of work\, gender\, colonialism\, and death inflect the ways we wander through digital spaces. \nParticipants will be given examples of the ways they can use wandering in games to create different meanings and experiences for players. This will make them more creative and more thoughtful designers. \nThis lecture is free and open to the public. As part of CoAD’s Design x Technology Lecture Series\, guests may watch online or on campus. Register for the location/viewing details. Your on-campus registration includes a pizza lunch
URL:https://detroitartdao.com/event/design-x-technology-lecture-melissa-kagen
LOCATION:Lawrence Technological University\, 21000 West 10 Mile Road\, Southfield\, MI\, 48075\, United States
CATEGORIES:Design
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