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DTSTART;TZID=America/Detroit:20251104T123000
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SUMMARY:Design x Technology Series: Roy Decker and Anne Marie Duvall Decker
DESCRIPTION:They will explore how the constructed environment can be critical\, healthy\, educational\, and therapeutic for its inhabitants.\n\n\nJoin LTU CoAD for our next exciting Design x Technology Series talk featuring Roy Decker and Anne Marie Duvall Decker\, Co-Founders of Duvall Decker. Their talk titled\, Foundations will explore how the constructed environment can be critical\, healthy\, educational\, and perhaps\, therapeutic for a place and its inhabitants. \nThis conversational discussion with Assistant Professor Masataka Yoshikawa will provide our guests with a thoughtfully guided interview. \nTITLE: Foundations \nABSTRACT: Design encompasses life in all its complexities and contingencies. Planning and design are the only activities that can improve the social and environmental health of our communities. Any professional can engage planning and design thinking in their work\, but designers are trained for this challenge. Design methodologies include imagining a future and defining the systematic steps to achieve that future. Architectural projects are local and sited in a specific place and community. To have meaningful impact\, architecture must be grounded in the place of practice\, in its soil\, weather\, economy\, history\, and social context. To be productive\, a studio must be aware of the cultural history and limitations of architecture and search for critiques and improvements that can help make a socially and environmentally healthy condition. \nThe work of Duvall Decker Architects is hopeful speculation through an expanded practice that includes architectural design\, community planning\, real estate development\, and building care. In over twenty-seven years of doing this work\, they have recorded what are called our foundations. They are our assumptions\, principles\, propositions\, lessons\, inspirations\, and aspirations for both the how and the why of a practice. This lecture explores the work through the lenses of several of Duvall Decker’s foundations. \nBENEFITS: Each new or renovated building and each new landscape changes its community. These interventions have consequences in the lives of all the people who encounter them over the years they exist. Architects face the challenges of program\, budget\, and schedule in every project\, but the most important challenge is to find the public value for each project. Architecture can contribute to cultural growth\, public safety\, and environmental and social health. Architecture form is not simply a thing\, but a transaction between us and our environment over time. \nWe believe the opportunity to design the built environment is a privilege that comes with public responsibility. For Duvall Decker\, architecture is both a radical act of service and a hopeful artistic speculation. Architectural projects are local and come to be within a specific place and a unique community. As architects\, we sometimes do not realize the public consequences that every building or landscape intervention carries. To expand our focus from the project-specific requirements\, we ask questions that reframe our perspective. This presentation will explore how the constructed environment can be critical\, healthy\, educational\, and perhaps\, therapeutic for a place and its inhabitants. \n \n\n\n\n🛂 CoAD Freshman\, this event counts towards your Experience Passport.  \nCEU: This lecture equals 1 professional architecture credit towards licensure requirements. ​​ \nPlease note that LTU is not a registered AIA CE provider. By virtue of having a NAAB-accredited architecture program\, the State of Michigan authorizes LTU to offer continuing education credit. A list of state-approved HSW subjects can be found on their licensing website by searching the page for ‘ HSW subjects for continuing education’. \nAs part of CoAD’s Design x Technology Lecture Series\, this lecture is free and open to the public. Guests may watch online or on campus. Register for the location/viewing details. \n*Image:  Duvall Decker. US Courthouse Greenville MS. Timothy Hursley – Katherine Flannigan.
URL:https://detroitartdao.com/event/design-x-technology-series-roy-decker-and-anne-marie-decker
LOCATION:Lawrence Technological University\, 21000 West 10 Mile Road\, Southfield\, MI\, 48075\, United States
CATEGORIES:Design
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DTSTART;TZID=America/Detroit:20251106T123000
DTEND;TZID=America/Detroit:20251106T133000
DTSTAMP:20260421T211335
CREATED:20251001T103144Z
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SUMMARY:Design x Technology Series: Eric Zimmerman
DESCRIPTION:Playing With Systems\n\n\nJoin CoAD for our next innovative Design x Technology Series featuring game designer & Arts Professor\, NYU Game Center Eric Zimmerman. His talk titled\, Playing with Systems will explore important fundamental design questions relevant to most design fields. This hands-on interactive activity will be moderated by LTU Director of Game Design and Assistant Professor Ahu Yolaç. \nGames have a special relationship to systems thinking. Every game is an opportunity to push and pull at the affordances of a system\, exploring how the system works and how it can be played. While every form of culture (every image\, every story\, every song) is a system\, games – as dynamic participatory experiences – are particularly systemic. And they have been engaging our species for thousands of years. \nThis session builds connections between game design and other forms of systems design through an interactive workshop where we will play with each other. Specifically\, we will explore the simple game of Rock-Paper-Scissors to understand how it works as a system of signification and play. Through a series of modifications\, we will look at how small design changes in the rules of a game can ramify into large changes on the level of player experience. \nSpecifically we will look at what it means to be playful – the ways that play are about transgressing\, bending\, and breaking structures\, in creative ways. Please come to the session ready to play and participate. The focus of the session is designing meaningful experiences for audiences. How does a choice become interesting for a participant? What makes something engaging – on emotional\, social\, or cognitive levels? How do we balance structured and organized systems with wild and chaotic experiences? \nThrough the modification and play of a simple game\, we will be exploring these important fundamental design questions\, which are relevant to just about any field of art or design. The format of the session itself – a way of teaching design through games and play – itself serves as a model for how to integrate ideas and pedagogy into interactive experiences. And it will be fun too!  See you there. \n\n\n🛂 CoAD Freshman\, this event counts towards your Experience Passport. \nAs part of CoAD’s Design x Technology Series\, this event is free and open to the public. Guests may watch online or on campus. Register for the location/viewing details. A pizza lunch will be provided to all on-site registered guests. \nThis event has limited space. Register early!\n\n\n\nEric is a veteran game designer who makes award-winning games on and off the computer. Along with Peter Lee\, he was the co-founder of Gamelab\, a New York City-based studio that created original games like Diner Dash and worked with companies like Lego to create dozens of online titles. Other digital games include SiSSYFiGHT (with word.com)\, an online game about little girls in social conflict on a playground\, Leela (with Curious Pictures)\, an X-Box Kinect launch title about play and meditation\, and Dear Reader (with Local No.12)\, an Apple Arcade launch title that uses public domain literature as the basis for word puzzles. He was a co-founder of the nonprofit The Institute of Play\, which designed entire schools where the curriculum was based on play and games as the model for learning. Tabletop titles include Quantum (with FunForge) and The Metagame (with Local No.12). With architect Nathalie Pozzi\, he has designed installations that have been shown in the Museum of Modern Art\, the Smithsonian American Art Museum\, and other festivals and museums around the world. He is the co-founder of the top-ranked NYU Game Center\, where he teaches as an Arts Professor. Eric’s books include Rules of Play (co-authored with Katie Salen) a textbook that helped establish game design as a discipline\, and The Rules We Break\, a compendium of his game design exercises. He teaches and lectures extensively about game design and is always ready to play.
URL:https://detroitartdao.com/event/design-x-technology-series-eric-zimmerman
LOCATION:Lawrence Technological University\, 21000 West 10 Mile Road\, Southfield\, MI\, 48075\, United States
CATEGORIES:Design
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